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Sanguinus Curae http://www.sanguinus.com Article By: Mitch |
| A Riddle Wrapped In A Mystery Inside An Enigma: Kindred Personal Secrets
In Chicago By Night, White Wolf introduced a trait called City Secrets. Storyteller characters have a grade in this trait (A to F) indicating how much they know about what's really going on in Kindred society. This was a good idea and I expanded it for my Storyteller characters. The game's title includes an allusion to a conspiracy, the Masquerade. Secrets are an integral part of the genre. So City Secrets isn't all a Storyteller should consider. Kindred seem more real to me if they have secrets of their own to hide. For every Storyteller character I write up one or more Personal Secrets. Merits & Flaws are a good place to look to start inventing new Personal Secrets. This must be something the character doesn't want anyone else to know about. Personal Secrets are a great tool to represent the paranoia and horror of the game. Some are mundane, some supernatural. They can be political, social or physical. Here is a list of some Personal Secrets I came up with. The character...
Personal Secrets are simple until you start using them and designing them to fit your characters. Don't just pick one from the list; invent one for each character. I had an angst-ridden Gangrel named Franco running with the more macho Gangrel in the city. Definitely a follower, I needed something secret to flesh him out. I decided the character hunts in wolf form, and wolves don't wound - they kill. So when Franco switches to wolf form, he hunts down prey, kills it, and drinks its blood. Occasionally that prey is a human and he feels guilty over it, but rationalizes it as his other side doing it, sort of like a split personality. |
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